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AnimTextData\Tables\Graphs\1stPerson_Gun.agx
actors\human\_1stperson\animations\gun\common\Spine.af
actors\human\_1stperson\animations\common\swim_idle.af
actors\human\_1stperson\animations\gun\gripextendedvertical\ChargeHold.af
actors\human\_1stperson\animations\gun\gripextendedvertical\ChargeDown.af
actors\human\_1stperson\animations\gun\gripextendedvertical\CastTarget.af
actors\human\_1stperson\animations\gun\gripextendedvertical\boostup_zerog.af
actors\human\_1stperson\animations\gun\gripextendedvertical\boostdown_zerog.af
actors\human\_1stperson\animations\gun\gripextendedvertical\BoltCharge.af
actors\human\_1stperson\animations\gun\gripextendedvertical\drumbeat\drummag\Reload.af
actors\human\_1stperson\animations\gun\gripextendedvertical\drumbeat\MeleeAttackBash.af
actors\human\_1stperson\animations\gun\gripextendedvertical\drumbeat\gun_firesingle.af
actors\human\_1stperson\animations\gun\gripextendedvertical\drumbeat\gun_fireauto.af
actors\human\_1stperson\animations\gun\gripextendedvertical\drumbeat\FireSingle.af
actors\human\_1stperson\animations\gun\gripextendedvertical\drumbeat\FireAuto.af
actors\human\_1stperson\animations\gun\gripextendedvertical\StaggerBackwardSmall.af
actors\human\_1stperson\animations\gun\gripextendedvertical\StaggerBackwardMedium.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sprint_jumpinplaceland.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sprint_jumpinplacefall.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sprint_jumpinplaceboost.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sprint_jumpinplace.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sneak_idlesighted.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_walkright.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_walkforward.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_walkbackward.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_turnright.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_sneakstop.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_sneakstart.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_runright_zerog.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_runleft_zerog.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_runforward_zerog.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_runforward.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_runbackward.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_pitchdown.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_jumpinplaceland.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_jumpinplacefall.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_jumpinplaceboost.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_jumpinplace.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_jigglerollright.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_jigglerollleft.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_jigglepitchdown.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_idle_zerog.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_chargehold.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_chargedown.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_boostup_zerog.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_boostdown_zerog.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_boltcharge.af
actors\human\_1stperson\animations\gun\gripextendedvertical\runbackward_zerog.af
actors\human\_1stperson\animations\gun\gripextendedvertical\Idle_FlavorLarge04.af
actors\human\_1stperson\animations\gun\gripextendedvertical\Idle_FlavorLarge03.af
actors\human\_1stperson\animations\gun\gripextendedvertical\Idle_FlavorLarge02.af
actors\human\_1stperson\animations\gun\gripextendedvertical\Idle_FlavorLarge01.af
actors\human\_1stperson\animations\gun\gripextendedvertical\drumbeat\Equip.af
actors\human\_1stperson\animations\gun\gripextendedvertical\WalkRight.af
actors\human\_1stperson\animations\gun\gripextendedvertical\WalkForward.af
actors\human\_1stperson\animations\gun\gripextendedvertical\WalkBackward.af
actors\human\_1stperson\animations\gun\gripextendedvertical\TurnRight.af
actors\human\_1stperson\animations\gun\gripextendedvertical\ThrowMine.af
actors\human\_1stperson\animations\gun\gripextendedvertical\ThrowGrenade.af
actors\human\_1stperson\animations\gun\gripextendedvertical\SprintStop.af
actors\human\_1stperson\animations\gun\gripextendedvertical\SprintStart.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sneak_idle.af
actors\human\_1stperson\animations\gun\gripextendedvertical\SneakStop.af
actors\human\_1stperson\animations\gun\gripextendedvertical\SneakStart.af
actors\human\_1stperson\animations\gun\gripextendedvertical\SlideFromSprint.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_walkleft.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_turnleft.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_runright.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_runleft.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_pitchup.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_idle.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_chargeup.af
actors\human\_1stperson\animations\gun\gripextendedvertical\SightedStart.af
actors\human\_1stperson\animations\gun\gripextendedvertical\SightedEnd.af
actors\human\_1stperson\animations\gun\gripextendedvertical\runright_zerog.af
actors\human\_1stperson\animations\gun\gripextendedvertical\runleft_zerog.af
actors\human\_1stperson\animations\gun\gripextendedvertical\runforward_zerog.af
actors\human\_1stperson\animations\gun\gripextendedvertical\RunForward.af
actors\human\_1stperson\animations\gun\gripextendedvertical\RunBackward.af
actors\human\_1stperson\animations\gun\gripextendedvertical\PitchDown.af
actors\human\_1stperson\animations\gun\gripextendedvertical\MantleTogether.af
actors\human\_1stperson\animations\gun\gripextendedvertical\MantleLow.af
actors\human\_1stperson\animations\gun\gripextendedvertical\JumpInPlaceLand.af
actors\human\_1stperson\animations\gun\gripextendedvertical\JumpInPlaceFall.af
actors\human\_1stperson\animations\gun\gripextendedvertical\JumpInPlaceBoost.af
actors\human\_1stperson\animations\gun\gripextendedvertical\JumpInPlace.af
actors\human\_1stperson\animations\gun\gripextendedvertical\JiggleYawRight.af
actors\human\_1stperson\animations\gun\gripextendedvertical\JiggleYawLeft.af
actors\human\_1stperson\animations\gun\gripextendedvertical\JiggleRollRight.af
actors\human\_1stperson\animations\gun\gripextendedvertical\JiggleRollLeft.af
actors\human\_1stperson\animations\gun\gripextendedvertical\JigglePitchUp.af
actors\human\_1stperson\animations\gun\gripextendedvertical\JigglePitchDown.af
actors\human\_1stperson\animations\gun\gripextendedvertical\idle_zerog.af
actors\human\_1stperson\animations\gun\gripextendedvertical\Idle_Flavor03.af
actors\human\_1stperson\animations\gun\gripextendedvertical\Idle_Flavor02.af
actors\human\_1stperson\animations\gun\gripextendedvertical\Idle_Flavor01.af
actors\human\_1stperson\animations\gun\gripextendedvertical\idlewobble03.af
actors\human\_1stperson\animations\gun\gripextendedvertical\idlewobble02.af
actors\human\_1stperson\animations\gun\gripextendedvertical\idlewobble01.af
actors\human\_1stperson\animations\gun\gripextendedvertical\GravDash_Short.af
actors\human\_1stperson\animations\gun\gripextendedvertical\GravDash_Medium.af
actors\human\_1stperson\animations\gun\gripextendedvertical\GravDash_Long.af
actors\human\_1stperson\animations\gun\gripextendedvertical\FireAutoPush.af
actors\human\_1stperson\animations\gun\common\sighted_recoverright.af
actors\human\_1stperson\animations\gun\common\sighted_recoverleft.af
actors\human\_1stperson\animations\gun\gripextendedvertical\WalkLeft.af
actors\human\_1stperson\animations\gun\gripextendedvertical\Unequip.af
actors\human\_1stperson\animations\gun\gripextendedvertical\TurnLeft.af
actors\human\_1stperson\animations\gun\gripextendedvertical\Sprint.af
actors\human\_1stperson\animations\gun\gripextendedvertical\RunRight.af
actors\human\_1stperson\animations\gun\gripextendedvertical\RunLeft.af
actors\human\_1stperson\animations\gun\gripextendedvertical\PitchUp.af
actors\human\_1stperson\animations\gun\gripextendedvertical\Mantle.af
actors\human\_1stperson\animations\gun\gripextendedvertical\Idle.af
actors\human\_1stperson\animations\gun\gripextendedvertical\gun_idle.af
actors\human\_1stperson\animations\gun\gripextendedvertical\GunDown.af
actors\human\_1stperson\animations\gun\gripextendedvertical\ChargeUp.af
actors\human\_1stperson\animations\gun\gripextendedvertical\CastSelf.af
actors\human\_1stperson\animations\gun\gripextendedvertical\drumbeat\sighted_firesingle.af
actors\human\_1stperson\animations\gun\gripextendedvertical\drumbeat\sighted_fireauto.af
actors\human\_1stperson\animations\gun\gripextendedvertical\sighted_runbackward_zerog.af
actors\human\_1stperson\animations\gun\common\RecoverRight.af
actors\human\_1stperson\animations\gun\common\RecoverLeft.af
actors\human\_1stperson\animations\common\swim_walkright.af
actors\human\_1stperson\animations\common\swim_walkleft.af
actors\human\_1stperson\animations\common\swim_walkforward.af
actors\human\_1stperson\animations\common\swim_walkbackward.af
actors\human\_1stperson\animations\common\swim_sprint.af
actors\human\_1stperson\animations\common\swim_runright.af
actors\human\_1stperson\animations\common\swim_runleft.af
actors\human\_1stperson\animations\common\swim_runforward.af
actors\human\_1stperson\animations\common\swim_runbackward.af
actors\human\_1stperson\animations\common\relaxed_idle.af
